Deep Media is a blog about how narrative is changing in the Internet age. Ranked by Google among the top 50 blogs covering advertising and marketing, it is edited and primarily written by Frank Rose, author of The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories, published in 2011 by W.W. Norton & Co. The book has been featured in the Guardian and the Observer (London), La Stampa (Turin), and the Huffington Post, and it was hailed as "an essential overview" in the International Journal of Advertising.
Frank spent most of the past decade working as a contributing editor at Wired, writing for the magazine and for the Epicenter blog on such topics as the making of Avatar, Sony's enormous gamble on the PlayStation 3, Samsung and the rise of the Korean techno-state, and the posthumous career of Philip K. Dick in Hollywood. He has lectured at the Columbia Business School, the Columbia Journalism School, the Arthur L. Carter Journalism Institute at NYU, and the Annenberg School for Communications & Journalism at USC; given keynote talks at the likes of Social Media Week, ad:tech Sydney, and the Guardian's Changing Media Summit in London; and participated in debates about the future of media at South by Southwest, Ars Electronica, the Cannes Film Festival, MIT's Futures of Entertainment conference, and numerous other places.
Frank is also the author of West of Eden: The End of Innocence at Apple Computer (Viking, 1989), a national best-seller that chronicles the power struggle between Steve Jobs and John Sculley. Named one of the ten best business books of the year by BusinessWeek, it was recently republished in an updated edition. Among his other books are The Agency: William Morris and the Hidden History of Show Business (HarperCollins, 1995), an alternate history of the entertainment industry told through the oldest and for many years most powerful talent agency in Hollywood, and Into the Heart of the Mind: An American Quest for Artificial Intelligence (Harper & Row, 1984), a national best-seller about a group of researchers at Berkeley trying to give a computer common sense.
Before joining Wired, Frank was a contributing writer at Fortune, where he wrote about Hollywood and the global media conglomerates that dominate it. He has also worked as a contributing writer at Premiere, covering the movie industry; as a contributing editor at Esquire, writing about pop culture and the rise of Silicon Valley in the 1980s; and as a contributing editor at Travel + Leisure. His work has appeared in numerous other publications as well, among them New York, the New York Times and The New York Times Magazine, the Los Angeles Times and The Los Angeles Times Magazine, Rolling Stone, and Vanity Fair. He has a journalism degree from Washington & Lee and started out covering the Lower Manhattan punk scene of the '70s for The Village Voice, chronicling the emergence of Patti Smith, the Ramones, and Talking Heads.
Peter Saczkowski (contributor) is an avid gamer and music fan who works as operations manager at MaxMind, a geolocation and credit-card fraud detection agency in the Boston area. Earlier, while earning an MA in philosophy at Queen's University in Kingston, Ontario, he focused on issues in contemporary moral theory, writing his thesis on moral permissibility, responsibility, and blame. He likes to keep up-to-date on current trends in gaming, including games and escapism, games as art, morality systems, and the impact of casual gamers on the so-called hardcore crowd.














